HighresScreenshot00008.png
HighresScreenshot00009.png
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body_texturemaps.png
clothes_texturemaps.png
face_texturemaps.png
rat_concept.png

Created in 2018 for a graduate class at LSU. Based on a previous project as well as my own concept art, shown above.

Modeled using ZBrush, retopologized using Maya, and then textured using ZBrush and Substance Painter. Unreal Engine 4 was used for rendering.