render1.jpg
render2.jpg
render4.jpg
arnoldrender2.jpg
arnoldrender1.jpg
arnoldturnaround.jpg
wireframe.png
material_breakdown.jpg
plant_monster_concept.png

Created in 2017 for a graduate class at LSU. Based on the actual Cephalotus plant and my own concept art, shown above.

Modeled using Maya and ZBrush, textured in ZBrush, and then imported into Unreal Engine 4 for rendering.